This is a bit late, but due to a variety of circumstances, I just couldn't be bothered to post this battle report until now.
The May club game was a continuation of the previous Warmaster Ancients/Fantasy game that we played previously. This time, though, the forces of evil were ambushing the forces of good as they advanced deeper into the Witch King's domains.
Unfortunately, due to a snafu between the umpire and the commanders for the forces of good, the "Good" side had about 15% more troops on the table than they were supposed to and they had better quality than what they were paying for. A simple communication error led to the mistake, but when we evil blokes looked at the table the first time, we were thinking "wtf! @&$%, not again!"
Oh yes, I did have some elephants, not that they won me the game or anything...instead, they became pincushions. The two infantry units on the right foreground are mediums and lights in that order.
Meanwhile, my medium infantry failed 2 successive movement rolls and ended up backing off the trailing elements off the table edge, which caused me to lose 4 stands right there....they haven't even seen the enemy yet!
My units finally getting stuck in...after receiving two turns of archery fire...notice the gap in the line of elephants...yeah, I lost two to archers. The forest really interfered with my ability to get close enough to see the enemy at the beginning of my move, to where I could charge them.
The head of the forces of good road column...not doing as badly as their now absent commander had anticipated they would. His error, aside from packing it in on the second turn, was placing his elephants within his column instead of at the head of it. As it is, this force was able to break through our blocking force by the end of the time limit.
My lads meet the meatgrinder once again. Except, I found out after the game, that their forces were using base 4 attacks, 4 wounds, and 4+ armor save, when they should have been 3/ 3/ 5. This meant that they would have been down instead of even and up against me, so the match ups, even with the elephants, were in their favor....all in ERROR! (censored censored censored).
The situation just before we picked up the figures. I had finally gotten my surviving elephants to the edge of the road, in a reasonably supported manner....but the Witch King's own forces were getting hammered and just could not break through.
A frustrating result, but I did get to push pewter/lead and roll dice...